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-
-
- $VER: Players.eng V2.27 (15.09.1996)
- Copyright 1996 by Delirium Softdesign
- (Peter Kunath and Frank Riffel)
-
-
-
- In this document file are all players listed that are officially released
- or supported by Delirium Softdesign.
-
-
- 1. SOME WORDS
-
- All players from us are adapted and tested with care. If problems arise
- from our adaptions we will fix them till the next release if possible. For
- this we will need some informations about your system (type, processor,
- memory, kickstart) and a precise description of the fault. In addition we
- must know which version of DeliTracker was used, which player and/or
- module(s) caused the fault.
-
- If you have removed a bug or improved a player we would be pleased if you
- send this player to us. If you have adapted a completely new player it
- would be nice if you send us the player (perhaps with source) and some
- modules for this player. Please remark if we can include the player in
- the next distribution. We can not make any warranties for modules that
- include the replay routine. If you send me routines please include some
- modules for testing. Any other routines are welcome too.
-
- We can not make any warranties for modules that include their replayroutine.
-
-
- 2. INTERNAL PLAYERS
-
-
- Player Comment
- =================== ==================================================
-
- SoundTracker15 Player for old SoundTracker modules.
- Uses NotePlayer Interface.
-
- SoundTracker31 Player for SoundTracker modules with 31
- instruments. Uses NotePlayer Interface.
-
- NoiseTracker Player for NoiseTracker modules.
- Uses NotePlayer Interface.
-
- StarTrekker4 Player for StarTrekker modules without AM sounds.
- Uses NotePlayer Interface.
-
- ProTracker ProTracker Player (supports all PT1.1b effects)
- all internal ST like players are based on this
- replay routine. Uses NotePlayer Interface.
-
- CustomPlay With this interface it is possible to integrate
- special players and modules. The module contains
- the full relocatable replay routine. Custom Modules
- are more like a players than a modules.
- Note: DO NOT PACK CUSTOM MODULES !
-
-
-
- 3. EXTERNAL PLAYERS
-
- Player Comment
- =================== ==================================================
-
- Actionamics ; ---
-
- AIFF Don't pack; Loads samples while playing. Has a GUI.
- Supports 8 and 16bit samples.
-
- Amos ; ---
-
- ArtOfNoise Supports 4 and 8 voice modules. Uses Noteplayer
- Interface (up to 8 Voices).
-
- DataType Uses datatype.library for playing samples.
- WARNING: certain datatypes have severe problems
- recognizing files (e.g. MacSND datatype) which
- can cause system lockups, gurus, etc.
-
- DDMF Plays X-Tracker modules (version 8).
- Uses Noteplayer Interface (up to 32 Voices).
-
- DeliAY ZX Spectrum sound emulation.
-
- DeliSID Requires playsid.library.
-
- Delta1.0 ; ---
-
- Delta2.0 Replaycode inside the module! There may be some
- problems with the volume control of certain mods.
-
- DIGIbooster ; ---
-
- DigiMugi Supports 4 and 7 voice modules. Uses Noteplayer
- Interface (up to 8 Voices).
-
- DSS Uses Noteplayer Interface.
-
- EarAche ; ---
-
- EMS Rarely used.
-
- FastTracker2 Uses Noteplayer Interface (up to 32 Voices).
-
- FC1.4 Uses Noteplayer Interface.
-
- Fred Uses Noteplayer Interface.
-
- FTM Modules of this type may now be crunched.
-
- GMOD ; ---
-
- Hippel Replaycode inside the module!
-
- Hippel_7V Uses Noteplayer Interface (7 Voices).
-
- Hippel-COSO Uses Noteplayer Interface.
-
- HolyNoise ; ---
-
- IFF-8SVX Don't pack the samples. Loads samples while playing.
- Has a GUI for some memory settings. Hint: The normal
- audio DMA can playback samples with frequencies up
- to 28 kHz. If you want to play samples with a higher
- samplingrate make sure to have a productivity screen
- in the foreground. This is because in the current
- hardware, the audio DMA is coupled with the scanrate.
- The hardware can output two samples per scanline.
- In standard video mode, this results in a maximum
- output rate of 2 x 15kHz = 30 kHz. In productivity
- the scanrate is doubled so the maximum output rate
- raises to ~60 kHz.
-
- IFF-SMUS This player has a GUI for setting the instrument
- path.
- Notes: Songfiles where no instrument is set are
- recognized and loaded, but you won't hear anything.
- The instrument names must have a '.instr' suffix.
-
- Impulse Requires at least a '020 CPU.
- Uses Noteplayer Interface (32 Voices).
-
- JamCracker Uses Noteplayer Interface.
-
- JasonPage Uses Noteplayer Interface.
-
- LME ; ---
-
- M.O.N Replaycode inside the module!
-
- MarkII Uses Noteplayer Interface.
-
- MaxTrax ; ---
-
- MED Plays 'MMD0', 'MMD1' and 'MMD2' modules,
- no songs, no MIDI. Uses Noteplayer Interface.
-
- MultiTracker Uses Noteplayer Interface (up to 32 Voices).
-
- Music-Ass Uses Noteplayer Interface.
-
- MusicMaker Uses Noteplayer Interface (up to 8 Voices).
-
- OctaMED plays 'MMD0', 'MMD1' and 'MMD2' modules with
- 5-8 channels. Uses Noteplayer Interface.
-
- Oktalyzer Uses Noteplayer Interface (up to 8 Voices).
-
- Poly Uses Noteplayer Interface (up to 32 Voices).
-
- ProRunner21 ; ---
-
- PSA ; ---
-
- PumaTracker ; ---
-
- QuadraComposer ; ---
-
- RIFF-WAV Don't pack; Loads samples while playing. Has a GUI.
- Supports 8 and 16bit samples.
-
- RobHubbard2 Uses Noteplayer Interface.
-
- SaPlayer Uses Noteplayer Interface.
-
- ScreamTracker3 Uses Noteplayer Interface (up to 32 Voices).
-
- SCUMM Replaycode inside the module!
-
- SIDMon1.0 Replaycode inside the module!
-
- SIDMon2.0 Uses Noteplayer Interface.
-
- SoundControl Uses Noteplayer Interface.
-
- Soundfactory doesn't play "executable" module format
-
- SoundFX13 doesn't play "executable" module format
- Uses Noteplayer Interface.
-
- SoundFX20 doesn't play "executable" module format
- Uses Noteplayer Interface.
-
- SoundMon20 Uses Noteplayer Interface.
-
- SoundMon22 Uses Noteplayer Interface.
-
- StarTrekker4AM plays only StarTrekker modules with AM sounds. The
- corresponding '.NT' file must exist else the module
- won't be played. Both files may be crunched.
-
- StoneTracker Requires at least a 68020 CPU.
- Uses Noteplayer Interface.
-
- Synthesis ; ---
-
- TakeTracker Uses Noteplayer Interface (up to 8 Voices).
-
- TFMX_1.5 The songfile must begin with 'mdat.' and the sample
- file with 'smpl.' Both files may be crunched.
-
- TFMX Supports 4 and 7 voice modules. Uses Noteplayer
- Interface (up to 7 Voices).
- The songfile must begin with 'mdat.' and the sample
- file with 'smpl.' Both files may be crunched.
-
- THX ; ---
-
- TimFollin Uses Noteplayer Interface.
-
- TME ; ---
-
- VectorDean Uses Noteplayer Interface.
-
- VSSDeliPlayer ; ---
-
- Whittaker Replaycode inside the module! Uses Noteplayer Interface.
-
-